Switchboard Extension SDK
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switchboard::SingleBusAudioSourceNode Class Referenceabstract

Provides a simplified interface for AudioSourceNode which is useful when only a single bus is supported by the audio source. More...

#include <SingleBusAudioSourceNode.hpp>

Inheritance diagram for switchboard::SingleBusAudioSourceNode:
switchboard::AudioSourceNode switchboard::AudioNode switchboard::Node switchboard::SwitchboardObject switchboard::EventEmitter

Public Member Functions

 SingleBusAudioSourceNode ()
 SingleBusAudioSourceNode constructor.
virtual bool setBusFormat (AudioBusFormat &busFormat)=0
 Sets bus format.
virtual bool produce (AudioBus &bus)=0
 Produces audio data in the given bus.
bool setBusFormats (AudioBusFormatList &busFormats) override
 Sets bus formats.
bool produce (AudioBusList &buses) override
 Produces audio data in the given buses.
Public Member Functions inherited from switchboard::AudioSourceNode
 AudioSourceNode (const uint numberOfOutputBuses)
 AudioSourceNode constructor.
Public Member Functions inherited from switchboard::AudioNode
 AudioNode (uint numberOfInputs, uint numberOfOutputs)
 AudioNode constructor.
virtual ~AudioNode ()=default
 AudioNode virtual destructor.
virtual std::string getDisplayName () const
 Gets the display name of the audio node.
virtual std::vector< std::unique_ptr< Parameter > > & getParameters ()
 Gets the parameters of the audio node.
virtual ParametergetParameter (const std::string &id)
 Gets the parameter with the given name.
Result< void > setValue (const std::string &key, const std::any &value) override
 Sets a value on the object.
Result< std::any > getValue (const std::string &key) override
 Gets a value from the object.
Result< std::any > callAction (const std::string &actionName, const std::map< std::string, std::any > &params) override
 Calls an action on the object.
Public Member Functions inherited from switchboard::Node
 Node (const uint numberOfInputs, const uint numberOfOutputs)
 Node constructor.
const std::string & getType () const
 Gets the type of the node.
unsigned int getNumberOfInputs () const
 Gets the number of inputs for the node.
unsigned int getNumberOfOutputs () const
 Gets the number of outputs for the node.
Result< std::any > getValue (const std::string &key) override
 Gets a value from the object.
Result< void > setValue (const std::string &key, const std::any &value) override
 Sets a value on the object.
Result< std::any > callAction (const std::string &actionName, const std::map< std::string, std::any > &params) override
 Calls an action on the object.
Public Member Functions inherited from switchboard::SwitchboardObject
 SwitchboardObject (const std::string &objectType)
 SwitchboardObject constructor.
 ~SwitchboardObject () override
 SwitchboardObject destructor.
std::string getObjectID () const
 Gets the ID of the object.
void setObjectID (const std::string &objectID)
 Sets the ID of the object.
std::string getObjectType () const
 Gets the type of the object.
SwitchboardObjectgetParentObject () const
 Gets the parent object of the object.
void setParentObject (SwitchboardObject *parentObject)
 Sets the parent object of the object.
void registerConfiguration (const std::string &key, const std::map< std::string, std::any > &configuration)
 Registers a configuration for the object.
void setConfigurationValue (const std::string &key, const std::any &value)
 Sets a configuration value for the object.
void registerProperty (const std::string &key, const std::map< std::string, std::any > &propertyInfo)
 Registers a property for the object.
void registerAction (const std::string &key, const std::map< std::string, std::any > &actionInfo)
 Registers an action for the object.
void registerEvent (const std::string &eventName, const std::map< std::string, std::any > &eventInfo)
 Registers an event for the object.
Public Member Functions inherited from switchboard::EventEmitter
 EventEmitter ()
 Constructor for the EventEmitter class.
virtual ~EventEmitter ()
 Destructor for the EventEmitter class.
unsigned int addEventListener (const std::string &eventName, Callback callback)
 Adds a new event listener to the object.
bool removeEventListener (unsigned int listenerID)
 Removes an event listener from the object.

Additional Inherited Members

Public Types inherited from switchboard::EventEmitter
using Callback = std::function<void(const std::string&, const std::any&)>
Public Attributes inherited from switchboard::Node
std::string name
 The name of the node.
Protected Member Functions inherited from switchboard::AudioNode
void initParameters (const std::map< std::string, std::any > &config)
 Initializes the node parameters from the given configuration values.
Protected Member Functions inherited from switchboard::EventEmitter
void emitEvent (const std::string &eventName, const std::any &data)
 Emits an event.
Protected Attributes inherited from switchboard::AudioNode
std::vector< std::unique_ptr< Parameter > > parameters
Protected Attributes inherited from switchboard::Node
std::string type
unsigned int numberOfInputs
unsigned int numberOfOutputs

Detailed Description

Provides a simplified interface for AudioSourceNode which is useful when only a single bus is supported by the audio source.

SingleBusAudioSourceNode class.

Constructor & Destructor Documentation

◆ SingleBusAudioSourceNode()

switchboard::SingleBusAudioSourceNode::SingleBusAudioSourceNode ( )
inline

SingleBusAudioSourceNode constructor.

Initializes a SingleBusAudioSourceNode with a single output bus.

Member Function Documentation

◆ produce() [1/2]

virtual bool switchboard::SingleBusAudioSourceNode::produce ( AudioBus & bus)
pure virtual

Produces audio data in the given bus.

Should be overridden by subclasses.

Parameters
busThe bus that should be filled with audio data.
Returns
True if audio was produced successfully, false otherwise.

◆ produce() [2/2]

bool switchboard::SingleBusAudioSourceNode::produce ( AudioBusList & buses)
overridevirtual

Produces audio data in the given buses.

Should be overridden by subclasses.

Parameters
busesThe buses that should be filled with audio data.
Returns
True if audio was produced successfully, false otherwise.

Implements switchboard::AudioSourceNode.

◆ setBusFormat()

virtual bool switchboard::SingleBusAudioSourceNode::setBusFormat ( AudioBusFormat & busFormat)
pure virtual

Sets bus format.

Should be overridden by subclasses.

Parameters
busFormatThe bus format to set.
Returns
True if the bus format was set successfully, false otherwise.

◆ setBusFormats()

bool switchboard::SingleBusAudioSourceNode::setBusFormats ( AudioBusFormatList & busFormats)
overridevirtual

Sets bus formats.

Should be overridden by subclasses.

Parameters
busFormatsThe bus formats to set.
Returns
True if the bus formats were set successfully, false otherwise.

Implements switchboard::AudioSourceNode.


The documentation for this class was generated from the following file: