Switchboard Extension SDK
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switchboard::AudioNode Class Reference

Represents a node in the audio graph. More...

#include <AudioNode.hpp>

Inheritance diagram for switchboard::AudioNode:
switchboard::Node switchboard::SwitchboardObject switchboard::EventEmitter switchboard::AudioProcessorNode switchboard::AudioSinkNode switchboard::AudioSourceNode switchboard::SingleBusAudioProcessorNode switchboard::SingleBusAudioSinkNode switchboard::SingleBusAudioSourceNode

Public Member Functions

 AudioNode (uint numberOfInputs, uint numberOfOutputs)
 AudioNode constructor.
 ~AudioNode () override=default
 AudioNode virtual destructor.
virtual std::string getDisplayName () const
 Gets the display name of the audio node.
Public Member Functions inherited from switchboard::Node
 Node (uint numberOfInputs, uint numberOfOutputs)
 Node constructor.
const std::string & getType () const
 Gets the type of the node.
unsigned int getNumberOfInputs () const
 Gets the number of inputs for the node.
unsigned int getNumberOfOutputs () const
 Gets the number of outputs for the node.
Result< SBAny > getValue (const std::string &key) override
 Gets a value from the object.
Result< void > setValue (const std::string &key, const SBAny &value) override
 Sets a value on the object.
Result< SBAny > callAction (const std::string &actionName, const SBAnyMap &params) override
 Calls an action on the object.
Public Member Functions inherited from switchboard::SwitchboardObject
 SwitchboardObject (const std::string &objectType)
 SwitchboardObject constructor.
 ~SwitchboardObject () override
 SwitchboardObject destructor.
std::string getObjectID () const
 Gets the ID of the object.
void setObjectID (const std::string &objectID)
 Sets the ID of the object.
std::string getURI ()
 Gets the URI of the object.
std::string getObjectType () const
 Gets the type of the object.
std::optional< std::string > getObjectSubtype () const
 Gets the subtype of the object.
void setObjectSubtype (std::optional< std::string > subtype)
 Sets the subtype of the object.
SwitchboardObjectgetParentObject () const
 Gets the parent object of the object.
void setParentObject (SwitchboardObject *parentObject)
 Sets the parent object of the object.
void registerConfiguration (const std::string &key, const SBAnyMap &configuration)
 Registers a configuration for the object.
void setConfigurationValue (const std::string &key, const SBAny &value)
 Sets a configuration value for the object.
void registerProperty (const std::string &key, const SBAnyMap &propertyInfo)
 Registers a property for the object.
void registerAction (const std::string &key, const SBAnyMap &actionInfo)
 Registers an action for the object.
void registerEvent (const std::string &eventName, const SBAnyMap &eventInfo)
 Registers an event for the object.
Public Member Functions inherited from switchboard::EventEmitter
 EventEmitter ()
 Constructor for the EventEmitter class.
virtual ~EventEmitter ()
 Destructor for the EventEmitter class.
unsigned int addEventListener (const std::string &eventName, Callback callback)
 Adds a new event listener to the object.
bool removeEventListener (unsigned int listenerID)
 Removes an event listener from the object.

Additional Inherited Members

Public Types inherited from switchboard::EventEmitter
using Callback = std::function<void(const std::string&, const SBAny&)>
Protected Member Functions inherited from switchboard::EventEmitter
void emitEvent (const std::string &eventName, const SBAny &data)
 Emits an event.
Protected Attributes inherited from switchboard::Node
std::string type
 The type of the node.
unsigned int numberOfInputs
 The number of inputs (audio buses) for the node.
unsigned int numberOfOutputs
 The number of outputs (audio buses) for the node.
std::string title
 The title of the node that can be displayed in the UI.

Detailed Description

Represents a node in the audio graph.

AudioNode class.

Constructor & Destructor Documentation

◆ AudioNode()

switchboard::AudioNode::AudioNode ( uint numberOfInputs,
uint numberOfOutputs )

AudioNode constructor.

Parameters
numberOfInputsThe number of inputs for the audio node.
numberOfOutputsThe number of outputs for the audio node.

Member Function Documentation

◆ getDisplayName()

virtual std::string switchboard::AudioNode::getDisplayName ( ) const
virtual

Gets the display name of the audio node.

By default the display name follows this format: name (type)

Returns
The display name of the node.

The documentation for this class was generated from the following file: