Switchboard Extension SDK
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switchboard::Node Class Reference
Inheritance diagram for switchboard::Node:
switchboard::SwitchboardObject switchboard::EventEmitter switchboard::AudioNode switchboard::AudioProcessorNode switchboard::AudioSinkNode switchboard::AudioSourceNode switchboard::SingleBusAudioProcessorNode switchboard::SingleBusAudioSinkNode switchboard::SingleBusAudioSourceNode

Public Member Functions

 Node (const uint numberOfInputs, const uint numberOfOutputs)
 Node constructor.
const std::string & getType () const
 Gets the type of the node.
unsigned int getNumberOfInputs () const
 Gets the number of inputs for the node.
unsigned int getNumberOfOutputs () const
 Gets the number of outputs for the node.
Result< std::any > getValue (const std::string &key) override
 Gets a value from the object.
Result< void > setValue (const std::string &key, const std::any &value) override
 Sets a value on the object.
Result< std::any > callAction (const std::string &actionName, const std::map< std::string, std::any > &params) override
 Calls an action on the object.
Public Member Functions inherited from switchboard::SwitchboardObject
 SwitchboardObject (const std::string &objectType)
 ~SwitchboardObject () override=default
 SwitchboardObject destructor.
Public Member Functions inherited from switchboard::EventEmitter
 EventEmitter ()
 Constructor for the EventEmitter class.
virtual ~EventEmitter ()
 Destructor for the EventEmitter class.
unsigned int addEventListener (const std::string &eventName, EventCallback callback)
 Adds a new event listener to the object.
bool removeEventListener (unsigned int listenerID)
 Removes an event listener from the object.

Public Attributes

std::string name
 The name of the node.

Protected Attributes

std::string type
unsigned int numberOfInputs
unsigned int numberOfOutputs

Additional Inherited Members

Protected Member Functions inherited from switchboard::EventEmitter
void emitEvent (const std::string &eventName, const EventData &data)
 Emits an event.

Constructor & Destructor Documentation

◆ Node()

switchboard::Node::Node ( const uint numberOfInputs,
const uint numberOfOutputs )

Node constructor.

Parameters
numberOfInputsThe number of inputs for the node.
numberOfOutputsThe number of outputs for the node.

Member Function Documentation

◆ callAction()

Result< std::any > switchboard::Node::callAction ( const std::string & actionName,
const std::map< std::string, std::any > & params )
overridevirtual

Calls an action on the object.

Parameters
actionNameThe name of the action.
paramsThe parameters of the action.
Returns
The result of the action.

Reimplemented from switchboard::SwitchboardObject.

◆ getNumberOfInputs()

unsigned int switchboard::Node::getNumberOfInputs ( ) const

Gets the number of inputs for the node.

Returns
The number of inputs for the node.

◆ getNumberOfOutputs()

unsigned int switchboard::Node::getNumberOfOutputs ( ) const

Gets the number of outputs for the node.

Returns
The number of outputs for the node.

◆ getType()

const std::string & switchboard::Node::getType ( ) const

Gets the type of the node.

Returns
The type of the node.

◆ getValue()

Result< std::any > switchboard::Node::getValue ( const std::string & key)
overridevirtual

Gets a value from the object.

Parameters
keyThe key of the value.
Returns
The value.

Reimplemented from switchboard::SwitchboardObject.

◆ setValue()

Result< void > switchboard::Node::setValue ( const std::string & key,
const std::any & value )
overridevirtual

Sets a value on the object.

Parameters
keyThe key of the value.
valueThe value to set.
Returns
A successful result if the value was set successfully, an error result otherwise.

Reimplemented from switchboard::SwitchboardObject.


The documentation for this class was generated from the following file: