Switchboard Extension SDK
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 Nswitchboard
 CAudioBufferProvides an abstraction around raw audio buffers stored in memory
 CAudioBusRepresents a stream of audio in one direction
 CAudioBusArrayHolds a list of AudioBus instances and allocates memory on the stack
 CAudioBusFormatDescribes the format of an AudioBus instance without the need for the audio data
 CAudioBusFormatArrayHolds a list of AudioBusList instances on the stack
 CAudioBusFormatListHolds a list of AudioBusList instances
 CAudioBusListHolds a list of AudioBus instances
 CAudioGraphResamplerAudioGraphResampler class
 CAudioNodeRepresents a node in the audio graph
 CAudioProcessorNodeA node that processes audio and has both incoming and outgoing connections
 CAudioRingBufferClass providing ring buffer functionality specialized for audio (most importantly multichannel functionality)
 CAudioSinkNodeA node that consumes audio and only has incoming connections
 CAudioSourceNodeA node that produces audio and only has outgoing connections
 CEventEmitterBase class for objects that can emit events
 CExtensionInterface for Switchboard SDK extensions
 CExtensionManagerManages the extensions of the Switchboard SDK
 CLogDestinationProvides an interface to implement platform-specific logging
 CLoggerProvides logging functionality
 CLogStreamStream-like interface for logging at different levels
 CLogStreamFactoryHelper factory for creating LogStream instances at different log levels
 CNode
 CNodeFactoryCreates node instances
 CNodeTypeInfo
 CResamplerResamples audio data from one sample rate to another
 CSingleBusAudioProcessorNodeProvides a simplified interface for AudioProcessorNode which is useful when only a single bus is supported by the audio processor
 CSingleBusAudioSinkNodeProvides a simplified interface for AudioSinkNode which is useful when only a single bus is supported by the audio sink
 CSingleBusAudioSourceNodeProvides a simplified interface for AudioSourceNode which is useful when only a single bus is supported by the audio source
 CSwitchboardObjectSwitchboardObject interface