Switchboard Extension SDK
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switchboard::AudioSinkNode Member List

This is the complete list of members for switchboard::AudioSinkNode, including all inherited members.

addEventListener(const std::string &eventName, Callback callback)switchboard::EventEmitter
AudioNode(uint numberOfInputs, uint numberOfOutputs)switchboard::AudioNode
AudioSinkNode(const uint numberOfInputs)switchboard::AudioSinkNodeinline
callAction(const std::string &actionName, const SBAnyMap &params) overrideswitchboard::Nodevirtual
Callback typedef (defined in switchboard::EventEmitter)switchboard::EventEmitter
consume(AudioBusList &buses)=0switchboard::AudioSinkNodepure virtual
emitEvent(const std::string &eventName, const SBAny &data)switchboard::EventEmitterprotected
EventEmitter()switchboard::EventEmitter
getDisplayName() constswitchboard::AudioNodevirtual
getNumberOfInputs() constswitchboard::Node
getNumberOfOutputs() constswitchboard::Node
getObjectID() constswitchboard::SwitchboardObject
getObjectSubtype() constswitchboard::SwitchboardObject
getObjectType() constswitchboard::SwitchboardObject
getParentObject() constswitchboard::SwitchboardObject
getType() constswitchboard::Node
getURI()switchboard::SwitchboardObject
getValue(const std::string &key) overrideswitchboard::Nodevirtual
Node(uint numberOfInputs, uint numberOfOutputs)switchboard::Node
numberOfInputsswitchboard::Nodeprotected
numberOfOutputsswitchboard::Nodeprotected
registerAction(const std::string &key, const SBAnyMap &actionInfo)switchboard::SwitchboardObject
registerConfiguration(const std::string &key, const SBAnyMap &configuration)switchboard::SwitchboardObject
registerEvent(const std::string &eventName, const SBAnyMap &eventInfo)switchboard::SwitchboardObject
registerProperty(const std::string &key, const SBAnyMap &propertyInfo)switchboard::SwitchboardObject
removeEventListener(unsigned int listenerID)switchboard::EventEmitter
setBusFormats(AudioBusFormatList &busFormats)=0switchboard::AudioSinkNodepure virtual
setConfigurationValue(const std::string &key, const SBAny &value)switchboard::SwitchboardObject
setObjectID(const std::string &objectID)switchboard::SwitchboardObject
setObjectSubtype(std::optional< std::string > subtype)switchboard::SwitchboardObject
setParentObject(SwitchboardObject *parentObject)switchboard::SwitchboardObject
setValue(const std::string &key, const SBAny &value) overrideswitchboard::Nodevirtual
SwitchboardObject(const std::string &objectType)switchboard::SwitchboardObjectexplicit
titleswitchboard::Nodeprotected
typeswitchboard::Nodeprotected
~AudioNode() override=defaultswitchboard::AudioNode
~EventEmitter()switchboard::EventEmittervirtual
~SwitchboardObject() overrideswitchboard::SwitchboardObject