Offline Engine
The Offline Engine processes input audio files to generate output audio files, handling audio rendering efficiently.
Configuration
This object does not provide any configuration options.
Values
Name | Type | Description |
---|---|---|
maxNumberOfSecondsToRender | double | Maximum number of seconds to render. |
sampleRate | uint | Sample rate for rendering. |
bufferDurationMs | uint | Buffer duration in milliseconds. |
inputFiles | vector of objects | List of input files with codec, number of channels, and sample rate. |
outputFiles | vector of objects | List of output files with codec, number of channels, and sample rate. |
graph | graph config | The audio graph that will be processed by the offline engine. |
Actions
Name | Parameters | Description |
---|---|---|
process | graph: graph config (optional) | Processes the audio graph with the input files and output files. |
Events
This object does not provide any events.