Audio Graph
The AudioGraph
object is responsible for managing audio nodes and the connections between them. It ensures seamless communication between nodes by handling audio format matching, allowing for efficient and flexible audio processing workflows.
Configuration
Name | Type | Description |
---|---|---|
maxNumberOfChannels | uint | The maximum number of audio channels. This is used for internal memory allocations. Default value is 2 (stereo). |
maxNumberOfFrames | uint | The maximum number of frames in the audio buffers. Default value is 48000 (1 second of audio at 48kHz sample rate). |
sampleRate | uint | The internal processing sample rate. Default value is 0 (undefined). When undefined value is set, the graph is processed with the engine's native sample rate. |
bufferSize | uint | The internal processing buffer size (in number of frames). This value is only used when a custom sample rate setting is set. Default value is 512. |
Values
This object does not provide any values.
Actions
This object does not provide any actions.
Events
This object does not provide any events.