AudioPlayerNode

Constructors

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constructor()

Properties

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Functions

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open override fun close()
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external fun getDisplayName(): String
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external fun getDuration(): Double
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external fun getParameters(): List<Parameter>
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external fun getSourceSampleRate(): Int
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external fun getType(): String
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open external override fun init()
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fun load(array: ByteArray, format: Codec): Boolean
fun load(path: String, format: Codec): Boolean
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external fun loadBuffer(array: AudioBuffer): Boolean
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external fun pause()
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external fun play()
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external fun setSource(source: AudioPlayerSource)
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external fun stop()
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fun stream(path: String, format: Codec): Boolean