Switchboard SDK
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Resamples audio between two audio nodes running with different sample rates. At least one of the input and output sample rate settings has to be set. More...
#include <ResamplerNode.hpp>
Public Member Functions | |
ResamplerNode () | |
ResamplerNode constructor. | |
uint | getInputSampleRate () |
Returns the input sample rate. | |
void | setInputSampleRate (const uint inputSampleRate) |
Sets the input sample rate. | |
uint | getOutputSampleRate () |
Returns the output sample rate. | |
void | setOutputSampleRate (const uint outputSampleRate) |
Sets the output sample rate. | |
bool | setBusFormat (AudioBusFormat &inputBusFormat, AudioBusFormat &outputBusFormat) |
Sets bus format. | |
bool | process (AudioBus &inBus, AudioBus &outBus) |
Processes audio data from the given input bus and produces the audio output to the given output bus. | |
Public Member Functions inherited from switchboard::SingleBusAudioProcessorNode | |
bool | setNumberOfBuses (const uint numberOfInputBuses, const uint numberOfOutputBuses) override |
Sets number of buses. | |
bool | setBusFormats (AudioBusFormatList &inputBusFormats, AudioBusFormatList &outputBusFormats) override |
Sets bus formats. | |
bool | process (AudioBusList &inBuses, AudioBusList &outBuses) override |
Processes audio data from the given input buses and produces the audio output to the given output buses. | |
Public Member Functions inherited from switchboard::AudioProcessorNode | |
virtual | ~AudioProcessorNode ()=default |
AudioProcessorNode virtual destructor. | |
Public Member Functions inherited from switchboard::AudioNode | |
AudioNode () | |
AudioNode constructor. | |
virtual | ~AudioNode ()=default |
AudioNode virtual destructor. | |
const std::string & | getType () const |
Gets the type of the audio node. | |
virtual const std::string | getDisplayName () const |
Gets the display name of the audio node. | |
virtual std::vector< std::unique_ptr< Parameter > > & | getParameters () |
Gets the parameters of the audio node. | |
virtual Parameter * | getParameter (const std::string &name) |
Gets the parameter with the given name. | |
Additional Inherited Members | |
Public Attributes inherited from switchboard::AudioNode | |
std::string | name |
The name of the audio node. | |
Protected Attributes inherited from switchboard::AudioNode | |
std::string | type |
std::vector< std::unique_ptr< Parameter > > | parameters |
Resamples audio between two audio nodes running with different sample rates. At least one of the input and output sample rate settings has to be set.
ResamplerNode class.
uint switchboard::ResamplerNode::getInputSampleRate | ( | ) |
Returns the input sample rate.
uint switchboard::ResamplerNode::getOutputSampleRate | ( | ) |
Returns the output sample rate.
Processes audio data from the given input bus and produces the audio output to the given output bus.
Should be overridden by subclasses.
inBus | The input bus that contain the audio data. |
outBus | The output bus which should be filled with the processed audio data. |
Implements switchboard::SingleBusAudioProcessorNode.
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virtual |
Sets bus format.
Should be overridden by subclasses.
inputBusFormat | The input bus format to set. |
outputBusFormat | The output bus format to set. |
Implements switchboard::SingleBusAudioProcessorNode.
void switchboard::ResamplerNode::setInputSampleRate | ( | const uint | inputSampleRate | ) |
Sets the input sample rate.
inputSampleRate | The input sample rate. 0 means undefined sample rate. |
void switchboard::ResamplerNode::setOutputSampleRate | ( | const uint | outputSampleRate | ) |
Sets the output sample rate.
outputSampleRate | The output sample rate. 0 means undefined sample rate. |