Switchboard SDK
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switchboard::OffsetNode Class Reference

Applies a given offset to the audio that flows through this node. More...

#include <OffsetNode.hpp>

Inheritance diagram for switchboard::OffsetNode:
switchboard::SingleBusAudioProcessorNode switchboard::AudioProcessorNode switchboard::AudioNode

Public Member Functions

 OffsetNode (const float offset=0.0f)
 OffsetNode construcor.
 
void setOffset (const float offset)
 Sets the offset value.
 
float getOffset () const
 Gets the offset value currently in use.
 
bool setBusFormat (AudioBusFormat &inputBusFormat, AudioBusFormat &outputBusFormat) override
 Sets bus format.
 
bool process (AudioBus &inBus, AudioBus &outBus) override
 Processes audio data from the given input bus and produces the audio output to the given output bus.
 
- Public Member Functions inherited from switchboard::SingleBusAudioProcessorNode
bool setNumberOfBuses (const uint numberOfInputBuses, const uint numberOfOutputBuses) override
 Sets number of buses.
 
bool setBusFormats (AudioBusFormatList &inputBusFormats, AudioBusFormatList &outputBusFormats) override
 Sets bus formats.
 
bool process (AudioBusList &inBuses, AudioBusList &outBuses) override
 Processes audio data from the given input buses and produces the audio output to the given output buses.
 
- Public Member Functions inherited from switchboard::AudioProcessorNode
virtual ~AudioProcessorNode ()=default
 AudioProcessorNode virtual destructor.
 
- Public Member Functions inherited from switchboard::AudioNode
 AudioNode ()
 AudioNode constructor.
 
virtual ~AudioNode ()=default
 AudioNode virtual destructor.
 
const std::string & getType () const
 Gets the type of the audio node.
 
virtual const std::string getDisplayName () const
 Gets the display name of the audio node.
 
virtual std::vector< std::unique_ptr< Parameter > > & getParameters ()
 Gets the parameters of the audio node.
 
virtual ParametergetParameter (const std::string &name)
 Gets the parameter with the given name.
 

Additional Inherited Members

- Public Attributes inherited from switchboard::AudioNode
std::string name
 The name of the audio node.
 
- Protected Attributes inherited from switchboard::AudioNode
std::string type
 
std::vector< std::unique_ptr< Parameter > > parameters
 

Detailed Description

Applies a given offset to the audio that flows through this node.

OffsetNode class

Constructor & Destructor Documentation

◆ OffsetNode()

switchboard::OffsetNode::OffsetNode ( const float offset = 0.0f)

OffsetNode construcor.

Parameters
offsetDC offset to be applied to the incoming audio

Member Function Documentation

◆ getOffset()

float switchboard::OffsetNode::getOffset ( ) const

Gets the offset value currently in use.

Returns
The offset value.

◆ process()

bool switchboard::OffsetNode::process ( AudioBus & inBus,
AudioBus & outBus )
overridevirtual

Processes audio data from the given input bus and produces the audio output to the given output bus.

Should be overridden by subclasses.

Parameters
inBusThe input bus that contain the audio data.
outBusThe output bus which should be filled with the processed audio data.
Returns
True if audio was processed successfully, false otherwise.

Implements switchboard::SingleBusAudioProcessorNode.

◆ setBusFormat()

bool switchboard::OffsetNode::setBusFormat ( AudioBusFormat & inputBusFormat,
AudioBusFormat & outputBusFormat )
overridevirtual

Sets bus format.

Should be overridden by subclasses.

Parameters
inputBusFormatThe input bus format to set.
outputBusFormatThe output bus format to set.
Returns
True if the bus formats were set successfully, false otherwise.

Implements switchboard::SingleBusAudioProcessorNode.

◆ setOffset()

void switchboard::OffsetNode::setOffset ( const float offset)

Sets the offset value.

Parameters
offsetThe new offset.