Switchboard SDK
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Creates audio node instances. More...
#include <AudioNodeFactory.hpp>
Public Member Functions | |
virtual std::string | getNodeTypePrefix ()=0 |
Returns the prefix of the audio node type. | |
virtual AudioNode * | createNode (const std::string &type)=0 |
Creates an AudioNode instance based on type information. | |
Creates audio node instances.
AudioNodeFactory class.
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pure virtual |
Creates an AudioNode instance based on type information.
The returned audio node instances need to be freed by the user of the AudioNodeFactory.
type | The type of the audio node. |
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pure virtual |
Returns the prefix of the audio node type.
The prefix is used to identify the audio node type and it follows the format: <extension name>.<audio node type>.