Switchboard SDK
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switchboard::AudioGraphInputNode Class Reference

Represents the input node of the audio graph. More...

#include <AudioGraphInputNode.hpp>

Inheritance diagram for switchboard::AudioGraphInputNode:
switchboard::AudioSourceNode switchboard::AudioNode

Public Member Functions

 AudioGraphInputNode ()
 Creates an AudioGraphInputNode instance.
 
void setGraphInAudioBuses (const AudioBusList *graphInAudioBuses)
 Sets the source of the audio data.
 
uint getNumberOfBuses () const
 Gets the number of buses that was set by the AudioGraph.
 
bool setNumberOfBuses (const uint numberOfBuses) override
 Sets number of buses.
 
bool setBusFormats (AudioBusFormatList &busFormats) override
 Sets bus formats.
 
bool produce (AudioBusList &buses) override
 Produces audio data in the given buses.
 
- Public Member Functions inherited from switchboard::AudioNode
 AudioNode ()
 AudioNode constructor.
 
virtual ~AudioNode ()=default
 AudioNode virtual destructor.
 
const std::string & getType () const
 Gets the type of the audio node.
 
virtual const std::string getDisplayName () const
 Gets the display name of the audio node.
 
virtual std::vector< std::unique_ptr< Parameter > > & getParameters ()
 Gets the parameters of the audio node.
 
virtual ParametergetParameter (const std::string &name)
 Gets the parameter with the given name.
 

Additional Inherited Members

- Public Attributes inherited from switchboard::AudioNode
std::string name
 The name of the audio node.
 
- Protected Attributes inherited from switchboard::AudioNode
std::string type
 
std::vector< std::unique_ptr< Parameter > > parameters
 

Detailed Description

Represents the input node of the audio graph.

AudioGraphInputNode class.

Member Function Documentation

◆ getNumberOfBuses()

uint switchboard::AudioGraphInputNode::getNumberOfBuses ( ) const

Gets the number of buses that was set by the AudioGraph.

Returns
The number of buses.

◆ produce()

bool switchboard::AudioGraphInputNode::produce ( AudioBusList & buses)
overridevirtual

Produces audio data in the given buses.

Should be overridden by subclasses.

Parameters
busesThe buses that should be filled with audio data.
Returns
True if audio was produced successfully, false otherwise.

Implements switchboard::AudioSourceNode.

◆ setBusFormats()

bool switchboard::AudioGraphInputNode::setBusFormats ( AudioBusFormatList & busFormats)
overridevirtual

Sets bus formats.

Should be overridden by subclasses.

Parameters
busFormatsThe bus formats to set.
Returns
True if the bus formats were set successfully, false otherwise.

Implements switchboard::AudioSourceNode.

◆ setGraphInAudioBuses()

void switchboard::AudioGraphInputNode::setGraphInAudioBuses ( const AudioBusList * graphInAudioBuses)

Sets the source of the audio data.

The AudioGraph instance is responsible for calling this method.

Parameters
graphInAudioBusesAn AudioBusList instance that has the audio input data.

◆ setNumberOfBuses()

bool switchboard::AudioGraphInputNode::setNumberOfBuses ( const uint numberOfBuses)
overridevirtual

Sets number of buses.

Should be overridden by subclasses.

Parameters
numberOfBusesThe number of buses to set.
Returns
True if the number of buses was set successfully, false otherwise.

Implements switchboard::AudioSourceNode.