Switchboard SDK
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AudioEngineFactory interface. More...
#include <AudioEngineFactory.hpp>
Public Member Functions | |
virtual std::string | getEngineTypePrefix ()=0 |
The prefix of the engine type. | |
virtual SwitchboardObject * | createEngine (const std::string &type, const std::map< std::string, std::any > &config)=0 |
Creates an audio engine. | |
AudioEngineFactory interface.
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pure virtual |
Creates an audio engine.
type | The type of the audio engine. |
config | Configuration map. |
Implemented in switchboard::SwitchboardAudioEngineFactory.
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pure virtual |
The prefix of the engine type.
Implemented in switchboard::SwitchboardAudioEngineFactory.