AudioPlayerNode() | switchboard::AudioPlayerNode | |
AudioPlayerNode(const std::map< std::string, std::any > &config) | switchboard::AudioPlayerNode | |
callAction(const std::string &actionName, const std::map< std::string, std::any > ¶ms) override (defined in switchboard::AudioPlayerNode) | switchboard::AudioPlayerNode | |
getAudioFilePath() const | switchboard::AudioPlayerNode | |
getDuration() const | switchboard::AudioPlayerNode | |
getEndPosition() const | switchboard::AudioPlayerNode | |
getNumberOfChannels() const | switchboard::AudioPlayerNode | |
getPosition() const | switchboard::AudioPlayerNode | |
getSourceNumberOfChannels() const | switchboard::AudioPlayerNode | |
getSourceSampleRate() const | switchboard::AudioPlayerNode | |
getStartPosition() const | switchboard::AudioPlayerNode | |
isLoopingEnabled() const | switchboard::AudioPlayerNode | |
isPlaying() const | switchboard::AudioPlayerNode | |
load(const std::string &path, Codec format) | switchboard::AudioPlayerNode | |
load(const std::vector< uint8 > &inputData, Codec format) | switchboard::AudioPlayerNode | |
load(AudioBuffer< float > &audioBuffer, bool copyData) | switchboard::AudioPlayerNode | |
pause() | switchboard::AudioPlayerNode | |
play() | switchboard::AudioPlayerNode | |
produce(AudioBus &bus) override (defined in switchboard::AudioPlayerNode) | switchboard::AudioPlayerNode | |
setBusFormat(AudioBusFormat &busFormat) override (defined in switchboard::AudioPlayerNode) | switchboard::AudioPlayerNode | |
setEndPosition(double endPosition) | switchboard::AudioPlayerNode | |
setLoopingEnabled(bool loopingEnabled) | switchboard::AudioPlayerNode | |
setNumberOfChannels(const uint numberOfChannels) | switchboard::AudioPlayerNode | |
setPosition(double position) | switchboard::AudioPlayerNode | |
setSource(AudioPlayerSource &source) | switchboard::AudioPlayerNode | |
setStartPosition(double startPosition) | switchboard::AudioPlayerNode | |
stop() | switchboard::AudioPlayerNode | |
stream(const std::string &path, Codec format) | switchboard::AudioPlayerNode | |
~AudioPlayerNode() | switchboard::AudioPlayerNode | |